摘要
《植物学消遣》(Botanical Pastime)是19世纪初一款寓教于乐的问答游戏,这款游戏的植物学知识和插图主要参考了韦克菲尔德的《植物学入门》,让参与者了解当时盛行的林奈植物学。从知识的原创者林奈和植物学实践者卢梭的《植物学通信》到游戏的参考源《植物学入门》,植物学知识经过了科学家到科普作家和科普作家之间的两种传播方向。这款游戏是当时科学传播的新尝试,也是公众消费科学的一种方式。
,published at the beginning of the nineteenth century,was an edutainment of botany,which adopted the catechism as a means of science education. The botanical knowledge and illustrations of this edutainment were mainly borrowed from , written by Priscilla Wakefield. It aimed to make participators learn Linnaean Botany, which was fashionable during that time. From the innovator Linnaeus and the botanizer Rousseau to Wakefield,there are two directions of science communication, namely the one from elite botanists to popularizers and the other among popularizers. Different from traditional books,this edutainment was a creative try of popular science publication. It was also a new way of public science consumption.
出处
《科普研究》
北大核心
2015年第3期75-81,共7页
Studies on Science Popularization
基金
国家重大社科基金"西方博物学文化与公共生态意识关系研究"(13&ZD067)
关键词
《植物学消遣》
科学传播
《植物学入门》
林奈
卢梭
Botanical Pastime
Science popularization
An Introduction to Botany
Linnaeus
Rousseau