摘要
本文提出了一种分层递阶式足球机器人决策子系统的设计 ,并针对在视觉子系统不采集对方球员信息的情况下 ,给出了实力对比函数的概念和决策策略的动态选择算法。通过在Mi roSoft系统中的实验证明了这是一种有效的策略选择算法。
This paper gives design of multi-level control structure for the decision-making subsystem, puts forward the concept of the strength balance function and the dynamic algorithm of decision-making strategy, in the condition of the vision subsystem doesn't get vival's information. The experiment results on the MiroSft system show that it is a practical strategy choose algorithm.
出处
《沈阳航空工业学院学报》
2003年第4期29-30,83,共3页
Journal of Shenyang Institute of Aeronautical Engineering
基金
兵器预研支撑项目 (B2j0 10 10 3 )
关键词
多智能体
实力对比函数
决策策略
multi-agent
strength blance function
decision-making strategy