摘要
在人体模型前处理的基础上,按照人体测量学的方法对三维扫描人体的特征点进行定义.针对特征点的分布规律给出一个可变步长的搜索方法,该方法兼顾搜索速度与搜索结果精度,最后根据特征点的位置获得扫描人体的特征尺寸并且生成人体骨骼.
Based on the pre-process of body model, this paper defined feature points according to the method of body measuring science. Focusing on the distribution rule of feature points, a searching method based on changeable step size was presented. This method performed well in both speed and accuracy, and could finally acquire feature sizes and generate body skeleton according to the location of features points.
出处
《工程设计学报》
CSCD
北大核心
2005年第4期247-251,共5页
Chinese Journal of Engineering Design
基金
国家自然科学基金资助项目(60473129)
教育部博士点基金资助项目(20020335093).
关键词
人体模型
特征点
特征尺寸
步长
body model
feature points
feature sizes
step size