摘要
运用面向对象技术和openGl三维技术,开发适于制作三维分子模型动画演示课件的开发平台。软件设计中,充分运用面向对象技术,简化了软件设计的复杂性,通过类的继承和多态,提高程序设计的效率。动画过程采用关键帧技术,使动画制作过程容易实现。同时充分考虑三维课件制作的积件模式,使软件具有较高积件开发性能。
Use object-oriented technology and the open GL three-dimensional technology, exploit and make the exhibitory platform of the three-dimensional molecule model cartoon courseware. In the software design, the object-oriented technology is fully utilized and the pattern of accumulate courseware is full considered, so the complexity which software designs is simplified and the exploitability is heightened, keyframe technology is applied to make cartoon, it make all work more easy.
出处
《计算机与应用化学》
CAS
CSCD
北大核心
2005年第7期566-570,共5页
Computers and Applied Chemistry