摘要
在介绍船舶操纵训练系统视景的体系结构基础上,提出视景多通道同步的要求及其技术实现,采用多线程的结构以及推算定位等技术实现多通道同步,使通道帧数差在2帧以内,各通道的产生的画面就感觉是同一时刻、同一视点产生的。
After introducing the architecture of the view sub system of the ship steering simulation system,this article focuses on the requirements of the synchronization of multi-channel views and its implementation technologies,which include multi-thread structure,dead-reckoning,and etc.With those technologies,the system has less than two frames deflection among all view channels,so the screens of all views are felt to be at the same time and through the same point.
出处
《舰船电子工程》
2007年第3期129-132,共4页
Ship Electronic Engineering
关键词
船舶操纵
虚拟现实
视景
网络通信
模拟器
ship steering,virtual reality,view,network communication,simulator