摘要
在计算机图形学领域,自然景物的模拟一直都是一项研究重点。由于不规则性和随机性,要对水波特别是波浪进行逼真地模拟较为困难。研究了借助几何模型模拟自然界中海浪的运动,通过图形学中的真实感处理,得到逼真的海浪波动效果。在研究过程中首先是建立简单的海浪模型,通过辅助衰减函数将其改进,以符合海浪运动的物理规律,同时加入了动态变化的影响因子以增加海浪运动的随机性。结果表明,该模型可以较为真实的模拟海浪的基本运动。
In the field of computer graphics, the simulation of natural landscape is a focus of study. As a result of irregularity and randomness, it is extremely difficult to simulate ocean waves. The subject of research is to simulate ocean waves with the aid of geometric model. This passage can obtain some realistic simulations of the waves which are in the sea by photorealistic graphics processing. In the course of the study, using some auxiliary and attenuation functions for the creation of a simple model of the wave to improve its simulation. And add some changed factors to achieve the optical effects. The results prove that this model can be more realistic simulation for deep-sea wave basic movement.
出处
《计算机工程与设计》
CSCD
北大核心
2009年第2期446-448,477,共4页
Computer Engineering and Design
基金
国家863高技术研究发展计划基金项目(2006AA10Z1E5)
关键词
海浪仿真
几何模型
波形函数
衰减函数
wave simulation
geometric model
wave functions
attenuation functions