摘要
提出一种基于相位辅助系统的三维纹理重建方法,将采集到的纹理照片映射到几何模型表面,以实现对几何表面的纹理色彩的融合处理。建立了纹理映射优化函数,优化了目标物体和纹理照片的映射,并通过纹理融合处理,在最大程度上保证了目标物体纹理的逼真度,最终可得到逼真的三维物体纹理重建结果。还对局部缺失的目标模型或未采集到的局部纹理进行了修复,实现了三维纹理表面的自然过渡,从而保证目标模型纹理的完整性和一致性。不同类型实物的实验结果均证明该本文算法的可行性和有效性。
A reconstruction method of three-dimensional texture mapping and imaging based on phase-assisted system is proposed,which can map the captured texture images around objects onto the surface of the geometric model to achieve the fusion of texture color of geometric surfaces.The texture mapping optimization function is established,and the mapping between the target object and the texture image is optimized.The texture fusion processing is used to ensure the fidelity of the target object texture to the greatest extent,and the three-dimensional texture reconstruction of the object is realized.The locally missing target model and the uncollected local texture are also repaired,and the natural transition of the three-dimensional texture surface is realized,thereby ensuring the integrity and consistency of the target model texture.The experimental results of different types of physical objects prove the feasibility and effectiveness of the proposed algorithm.
作者
刘星明
王辉静
唐琪
管明祥
蔡铁
Liu Xingming;Wang Huijing;Tang Qi;Guan Mingxiang;Cai Tie(School of Computer Sciences,Shenzhen Institute of Information Technotogy,Shenzhen,Guangdong 518172,China)
出处
《激光与光电子学进展》
CSCD
北大核心
2018年第12期414-422,共9页
Laser & Optoelectronics Progress
基金
广东省自然科学基金(2015A030310511)
深圳市科技计划项目(JCYJ20150417094158019
JCYJ20170306095622684)
关键词
机器视觉
自由曲面
三维匹配
纹理映射
纹理融合
machine vision
free-form surface
3D registration
texture mapping
texture fusion