期刊文献+

基于移动增强现实终端的一致性研究 被引量:1

Research Based on the Consistency of Mobile Augmented Reality Terminals
在线阅读 下载PDF
导出
摘要 Augmented Reality(AR)中,空间位置一致性是指虚拟物体在摄像机屏幕与现实世界坐标匹配的准确性。空间位置一致性是实现增强现实系统的关键性能。文章对移动端增强现实技术中空间位置一致性相关问题进行了研究,设计了一种跨移动平台的增强现实算法,并在Android平台与IOS平台上各自实现了一个AR程序,验证了算法的可行性,得出了该算法能较好地解决了空间位置一致性问题的结论。 In Augmented Reality, the consistency of spatial position is the accuracy of matching the virtual objects' coordinates between the camera and the real worldl The consistency of spatial position is the key to the realization of Augmented Reality system. This paper studied the problems of the consistency of spatial position in AR, and a cross-platform mobile Augmented Reality algorithm was designed. An AR program was achieved on the Android and IOS platforms respectively, which verified the feasibility of the algorithm. The results show that the algorithm can solve the problem of the consistency of spatial position.
出处 《城市勘测》 2016年第6期54-56,共3页 Urban Geotechnical Investigation & Surveying
基金 广州市越秀区科技计划项目(2016-GX-059)
关键词 增强现实 空间位置一致性 智能移动终端 augmented reality the consistency of spatial position intelligent mobile terminal
  • 相关文献

参考文献1

二级参考文献18

  • 1[1]State,Andrei,Mark A.Livingston,Gentaro Hirota,William F.Garrett,Mary C.Whitton,Henry Fuchs and Etta D.Pisano.Techniques for augmented-reality systems: Realizing ultrasound-guided needle biopsies [A].In: Proceedings of SIGGRAPH'96 [C],Addison-Wesley Longman,New Orleans,U.S.A,1996:439~446.
  • 2[2]Mellor J P.Enhanced reality visualization in a surgical environment [D].MS Thesis,Department of Electrical Engineering,MIT,1995.
  • 3[3]Feiner,Steven Blair MacIntyre,Doree Seligmann.Knowledgebased augmented reality [J].Communications of the ACM,1993,36(7) :52~62.
  • 4[4]Ahlers K H,Kramer A,Breen D E et al.Distributed augmented reality for collaborative design applications[A].In: Proceedings of Eurographics '95[C],Blackwell Publisher,Maastricht,NL,1995:3~14.
  • 5[5]Ronald T Azuma.A survey of augmented reality [J].Teleoperators and Virtual Environments,1997,6 (4): 355~ 385.
  • 6[6]Roger Y Tsai.An efficient and accurate camera calibration technique for 3D machine vision[A].In:Proceedings of IEEE Conference on Computer Vision and Pattern Recognition [C],Miami Beach,U.S.A.1986:364~374.
  • 7[7]Debevec P E,Taylor C J,MalikJ.Modeling and rendering architecture from photographs: A hybrid geometry-and imagebased approach [A].In: SIGGRAPH'96 [C],Addison-Wesley Longman,New Orleans,U.S.A.1996:11~20.
  • 8[8]Tomasi C,Kanade T.Shape and motion from image streams under orthography: A factorization method [J].IJCV,1992,
  • 9[9](2) :137~154.9.Azuma R,Bishop G.Improving static and dynamic immersion in an optical see-through display [J].Computer Graphics,July 1994,28:194~204.
  • 10[10]Deering M.High resolution virtual reality [J].Computer Graphics,1992,26(2): 195~202.

共引文献16

同被引文献10

引证文献1

二级引证文献4

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部