摘要
在三维视景仿真中,需要对飞行目标的航迹进行航迹预测及平滑处理,论文根据视景仿真的特点,提出了一种改进的自适应α-β滤波算法。首先,分析了算法在视景仿真中的流程;然后,利用目标的机动性特点重新设计滤波算法,利用插值法改进算法;最后,对提出的算法进行仿真分析,并与经典的卡尔曼滤波算法进行比较。
In 3 D visual simulation,trajectory prediction and smooth process of flight target is required. In this paper,an im-roved adaptive α-β filtering algorithm is proposed based on the characteristics of visual simulation. First of all,the process of the algorithm is analyzed in the visual simulation. And then,this paper designs the filter algorithm using the mobility characteristics of the target and using the interpolation algorithm. Finally,this paper analyzes the proposed algorithm,and compared with the classical Calman filter algorithm.
作者
陈磊
赵文杰
钱苏敏
郑全普
霍烁烁
CHEN Lei;ZHAO Wenjie;QIAN Sumin;ZHENG Quanpu;HUO Shuoshuo(Luoyang Electronic Equipment Test Center,Luoyang 471000)
出处
《计算机与数字工程》
2018年第9期1776-1779,共4页
Computer & Digital Engineering
关键词
视景仿真
α-β滤波算法
插值法
目标机动性
visual simulation
α-β filter algorithm
interpolation algorithm
mobility characteristics of the target