期刊文献+

Study of rapid face modeling technology based on Kinect

原文传递
导出
摘要 This paper improves the algorithm of point cloud filtering and registration in 3D modeling,aiming for smaller sampling error and shorter processing time of point cloud data.Based on collaborative sampling among several Kinect devices,we analyze the deficiency of current filtering algorithm,and use a novel method of point cloud filtering.Meanwhile,we use Fast Point Feature Histogram(FPFH)algorithm for feature extraction and point cloud registration.Compared with the aligning process using Point Feature Histograms(PFH),it only takes 9min when the number of points is about 500,000,shortening the aligning time by 47.1%.To measure the accuracy of the registration,we propose an algorithm which calculates the average distance of the corresponding coincident parts of two point clouds,and we improve the accuracy to an average distance of 0.7mm.In the surface reconstruction section,we adopt Ball Pivoting algorithm for surface reconstruction,obtaining image with higher accuracy in a shorter time.
出处 《International Journal of Modeling, Simulation, and Scientific Computing》 EI 2018年第1期17-34,共18页 建模、仿真和科学计算国际期刊(英文)
  • 相关文献

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部