摘要
应用Pro/E和3DSMAX实现虚拟环境中灌装生产线各台主机的实体建模,在VC++6.0开发平台上利用VC的MFC运行机制和WorldToolKit软件相结合的方法,同时利用与实体建模连接的技术,实现视景仿真和虚拟加工过程,运行结果表明:此方法不仅可以在虚拟环境当中建立视景仿真,而且可以在虚拟环境当中按指定路线漫游。实现对虚拟环境当中的主机的浏览。
Solid model of each mainframe in the beveragepackaging production line in virtual environments by using Pro/E and 3DS MAX,then running rule MFC of VC and software World Tool Kit are adopted and combined with solid building to implement viewing simulation and virtual machining process on platform of VC++6.0.The result indicate this way can realize not only view-simulation but also roaming and browsing the machines in virtual environment.
出处
《计算机应用》
CSCD
北大核心
2003年第2期71-73,76,共4页
journal of Computer Applications
基金
国家863计划资助项目(863-511-080-006)
广东省科技计划项目(2KM00404G)