摘要
着重讨论了3D GIS环境下的三维建模及如何利用OpenGL标准图形接口实现虚似现实地图的方法。提出先利用3D Studio VIZ构建复杂物体三维景观.然后在OpenGL中导出三维模型,最后在编程的基础上实现了某一实验区的虚拟现实地图。
To deal with one of the methods with which the three-dimensional models are constructed and how to realize virtual reality maps using OpenGL standard graphic interface. The authors out forward to construct the three-dimensional models of complex obiects with 3D Studio VIZ, and output the models with OpenGL. And they obtains a virtual reality map of some area to illustrate this procedure.
出处
《铁路计算机应用》
2001年第8期17-19,共3页
Railway Computer Application