Evolutionary algorithms(EAs)have been used in high utility itemset mining(HUIM)to address the problem of discover-ing high utility itemsets(HUIs)in the exponential search space.EAs have good running and mining perform...Evolutionary algorithms(EAs)have been used in high utility itemset mining(HUIM)to address the problem of discover-ing high utility itemsets(HUIs)in the exponential search space.EAs have good running and mining performance,but they still require huge computational resource and may miss many HUIs.Due to the good combination of EA and graphics processing unit(GPU),we propose a parallel genetic algorithm(GA)based on the platform of GPU for mining HUIM(PHUI-GA).The evolution steps with improvements are performed in central processing unit(CPU)and the CPU intensive steps are sent to GPU to eva-luate with multi-threaded processors.Experiments show that the mining performance of PHUI-GA outperforms the existing EAs.When mining 90%HUIs,the PHUI-GA is up to 188 times better than the existing EAs and up to 36 times better than the CPU parallel approach.展开更多
Genetic Algorithm (GA) is a biologically inspired technique and widely used to solve numerous combinational optimization problems. It works on a population of individuals, not just one single solution. As a result, it...Genetic Algorithm (GA) is a biologically inspired technique and widely used to solve numerous combinational optimization problems. It works on a population of individuals, not just one single solution. As a result, it avoids converging to the local optimum. However, it takes too much CPU time in the late process of GA. On the other hand, in the late process Simulated Annealing (SA) converges faster than GA but it is easily trapped to local optimum. In this letter, a useful method that unifies GA and SA is introduced, which utilizes the advantage of the global search ability of GA and fast convergence of SA. The experimental results show that the proposed algorithm outperforms GA in terms of CPU time without degradation of performance. It also achieves highly comparable placement cost compared to the state-of-the-art results obtained by Versatile Place and Route (VPR) Tool.展开更多
In this paper, an underwater vehicle was modeled with six dimensional nonlinear equations of motion, controlled by DC motors in all degrees of freedom. Near-optimal trajectories in an energetic environment for underwa...In this paper, an underwater vehicle was modeled with six dimensional nonlinear equations of motion, controlled by DC motors in all degrees of freedom. Near-optimal trajectories in an energetic environment for underwater vehicles were computed using a nnmerical solution of a nonlinear optimal control problem (NOCP). An energy performance index as a cost function, which should be minimized, was defmed. The resulting problem was a two-point boundary value problem (TPBVP). A genetic algorithm (GA), particle swarm optimization (PSO), and ant colony optimization (ACO) algorithms were applied to solve the resulting TPBVP. Applying an Euler-Lagrange equation to the NOCP, a conjugate gradient penalty method was also adopted to solve the TPBVP. The problem of energetic environments, involving some energy sources, was discussed. Some near-optimal paths were found using a GA, PSO, and ACO algorithms. Finally, the problem of collision avoidance in an energetic environment was also taken into account.展开更多
基金This work was supported by the National Natural Science Foundation of China(62073155,62002137,62106088,62206113)the High-End Foreign Expert Recruitment Plan(G2023144007L)the Fundamental Research Funds for the Central Universities(JUSRP221028).
文摘Evolutionary algorithms(EAs)have been used in high utility itemset mining(HUIM)to address the problem of discover-ing high utility itemsets(HUIs)in the exponential search space.EAs have good running and mining performance,but they still require huge computational resource and may miss many HUIs.Due to the good combination of EA and graphics processing unit(GPU),we propose a parallel genetic algorithm(GA)based on the platform of GPU for mining HUIM(PHUI-GA).The evolution steps with improvements are performed in central processing unit(CPU)and the CPU intensive steps are sent to GPU to eva-luate with multi-threaded processors.Experiments show that the mining performance of PHUI-GA outperforms the existing EAs.When mining 90%HUIs,the PHUI-GA is up to 188 times better than the existing EAs and up to 36 times better than the CPU parallel approach.
基金Supported by School of Engineering, Napier University, United Kingdom, and partially supported by the National Natural Science Foundation of China (No.60273093).
文摘Genetic Algorithm (GA) is a biologically inspired technique and widely used to solve numerous combinational optimization problems. It works on a population of individuals, not just one single solution. As a result, it avoids converging to the local optimum. However, it takes too much CPU time in the late process of GA. On the other hand, in the late process Simulated Annealing (SA) converges faster than GA but it is easily trapped to local optimum. In this letter, a useful method that unifies GA and SA is introduced, which utilizes the advantage of the global search ability of GA and fast convergence of SA. The experimental results show that the proposed algorithm outperforms GA in terms of CPU time without degradation of performance. It also achieves highly comparable placement cost compared to the state-of-the-art results obtained by Versatile Place and Route (VPR) Tool.
文摘In this paper, an underwater vehicle was modeled with six dimensional nonlinear equations of motion, controlled by DC motors in all degrees of freedom. Near-optimal trajectories in an energetic environment for underwater vehicles were computed using a nnmerical solution of a nonlinear optimal control problem (NOCP). An energy performance index as a cost function, which should be minimized, was defmed. The resulting problem was a two-point boundary value problem (TPBVP). A genetic algorithm (GA), particle swarm optimization (PSO), and ant colony optimization (ACO) algorithms were applied to solve the resulting TPBVP. Applying an Euler-Lagrange equation to the NOCP, a conjugate gradient penalty method was also adopted to solve the TPBVP. The problem of energetic environments, involving some energy sources, was discussed. Some near-optimal paths were found using a GA, PSO, and ACO algorithms. Finally, the problem of collision avoidance in an energetic environment was also taken into account.