There are currently three different game strategies originated in economics: (1) Cooperative games (Pareto front), (2) Competitive games (Nash game) and (3) Hierarchical games (Stackelberg game). Each gam...There are currently three different game strategies originated in economics: (1) Cooperative games (Pareto front), (2) Competitive games (Nash game) and (3) Hierarchical games (Stackelberg game). Each game achieves different equilibria with different performance, and their players play different roles in the games. Here, we introduced game concept into aerodynamic design, and combined it with adjoint method to solve multi- criteria aerodynamic optimization problems. The performance distinction of the equilibria of these three game strategies was investigated by numerical experiments. We computed Pareto front, Nash and Stackelberg equilibria of the same optimization problem with two conflicting and hierarchical targets under different parameterizations by using the deterministic optimization method. The numerical results show clearly that all the equilibria solutions are inferior to the Pareto front. Non-dominated Pareto front solutions are obtained, however the CPU cost to capture a set of solutions makes the Pareto front an expensive tool to the designer.展开更多
on the basis of linguistics, psychology and other related theory, we should carry outgame teaching method to make students learn easily and happily because of the lack of interestand other problems in some parts of ou...on the basis of linguistics, psychology and other related theory, we should carry outgame teaching method to make students learn easily and happily because of the lack of interestand other problems in some parts of our country.展开更多
The most important goal in civics education is to ensure that each citizen has a good understanding of ethics and moral behavior, and thus stresses the constant link between knowledge and practice. In this context, to...The most important goal in civics education is to ensure that each citizen has a good understanding of ethics and moral behavior, and thus stresses the constant link between knowledge and practice. In this context, to increase understanding of civics education for being able to create the best generation and condition in the future life, study on this issue is becoming a very crucial manner. In general, methods like discussion and dialogue are used to allow students to express themselves. However, cooperative learning in particular addresses many of the needs and concerns facing by educational systems and Team Game Tournament (TGT) method is one of the preferable methods of cooperative learning. This study was aiming to increase civics learning achievements by using cooperative learning based on TGT method on secondary school students of Jatisari of Indonesia. The action research procedure was also used so as to be able to evaluate the influent, impact, and result of TGT. Accordingly, cooperative learning with TGT method has successfully given positive contribution to increasing student learning civics achievement.展开更多
There are a few studies that focus on solution methods for finding a Nash equilibrium of zero-sum games. We discuss the use of Karmarkar’s interior point method to solve the Nash equilibrium problems of a zero-sum ga...There are a few studies that focus on solution methods for finding a Nash equilibrium of zero-sum games. We discuss the use of Karmarkar’s interior point method to solve the Nash equilibrium problems of a zero-sum game, and prove that it is theoretically a polynomial time algorithm. We implement the Karmarkar method, and a preliminary computational result shows that it performs well for zero-sum games. We also mention an affine scaling method that would help us compute Nash equilibria of general zero-sum games effectively.展开更多
A novel cooperative sensing method is proposed in this paper. The proposed scheme adopts sensing creditability degree to characterize the impact of the distance and the channel parameters on the sensing result,and con...A novel cooperative sensing method is proposed in this paper. The proposed scheme adopts sensing creditability degree to characterize the impact of the distance and the channel parameters on the sensing result,and considers that each user has different average SNR and different decision threshold,by using General Nash Bargaining Solution (GNBS) strategy in Cooperative Game Theory (CGT),the detection performance for two-user case are derived. For multi-user case,the sensing performance is obtained with Hungarian method. Compared with the traditional schemes such as Nash Bargaining Solution (NBS) and AND,the proposed scheme covers all the factors mentioned above,and enhances the sensing rationality and reliability. Simulation results show that the proposed scheme can further improve the sensing performance and creditability.展开更多
It is well established that Nash equilibrium exists within the framework of mixed strategies in strategic-form non-cooperative games. However, finding the Nash equilibrium generally belongs to the class of problems kn...It is well established that Nash equilibrium exists within the framework of mixed strategies in strategic-form non-cooperative games. However, finding the Nash equilibrium generally belongs to the class of problems known as PPAD (Polynomial Parity Argument on Directed graphs), for which no polynomial-time solution methods are known, even for two-player games. This paper demonstrates that in fixed-sum two-player games (including zero-sum games), the Nash equilibrium forms a convex set, and has a unique expected payoff. Furthermore, these equilibria are Pareto optimal. Additionally, it is shown that the Nash equilibrium of fixed-sum two-player games can theoretically be found in polynomial time using the principal-dual interior point method, a solution method of linear programming.展开更多
虚拟电厂(virtual power plant,VPP)通过先进的控制技术高效聚合容量小、数量多的分布式能源(distributed energy resource,DER)参与电力市场交易。随着DER数量的增加,其出力的波动性以及聚合后的收益问题需要解决。基于此,提出一种在...虚拟电厂(virtual power plant,VPP)通过先进的控制技术高效聚合容量小、数量多的分布式能源(distributed energy resource,DER)参与电力市场交易。随着DER数量的增加,其出力的波动性以及聚合后的收益问题需要解决。基于此,提出一种在日前电力市场下,多类型DER聚合于VPP的协同博弈调度模型。首先,提出多类型DER聚合于VPP的运营框架。其次,由于风光出力的不确定性严重影响系统的运行,建立基于变分模态分解(variational modal decomposition,VMD)和改进的双向多门控长短期记忆(bidirectional multi gated long short-term memory,Bi-MGLSTM)网络的组合预测模型。然后,同类型DER形成联盟,并以售电收益最大化为目标,构建VPP多联盟的合作博弈调度模型,为实现联盟及成员间收益分配的公平性,设计多因素改进shapley值法和基于奇偶循环核仁法的两阶段细化收益分配方案。最后,算例结果表明,所提方法能有效提高风光功率的预测精度,实现VPP内联盟间合作互补运行,保证了多个主体间收益分配的公平性与合理性。展开更多
Vocabulary acquisition is increasingly viewed as crucial to language acquisition.Meanwhile,learning vocabulary is often perceived as a tedious and laborious process.Chinese students usually feel bored in vocabulary le...Vocabulary acquisition is increasingly viewed as crucial to language acquisition.Meanwhile,learning vocabulary is often perceived as a tedious and laborious process.Chinese students usually feel bored in vocabulary lessons because they have not changed their learning habits,such as writing word on paper,trying to learn by heart.To help students find vocabulary lessons more interesting,we can use games.This paper analyses the traditional method of teaching vocabulary is not effective,whereas there are some advantages of using games,such as,games bring in fun,games are motivating and create context for language use and then gives two examples of applying games in my vocabulary teaching.Students prefer games and puzzles.Games motivate and entertain students but also help them memorize and recall the material easily.The conclusion is that learning vocabulary through the games is an effective and interesting means which should be used in any classrooms.展开更多
基金The project supported by the National Natural Science Foundation of China (10372040)Scientific Research Foundation (SRF) for Returned Oversea's Chinese Scholars (ROCS) (2003-091). The English text was polished by Yunming Chen
文摘There are currently three different game strategies originated in economics: (1) Cooperative games (Pareto front), (2) Competitive games (Nash game) and (3) Hierarchical games (Stackelberg game). Each game achieves different equilibria with different performance, and their players play different roles in the games. Here, we introduced game concept into aerodynamic design, and combined it with adjoint method to solve multi- criteria aerodynamic optimization problems. The performance distinction of the equilibria of these three game strategies was investigated by numerical experiments. We computed Pareto front, Nash and Stackelberg equilibria of the same optimization problem with two conflicting and hierarchical targets under different parameterizations by using the deterministic optimization method. The numerical results show clearly that all the equilibria solutions are inferior to the Pareto front. Non-dominated Pareto front solutions are obtained, however the CPU cost to capture a set of solutions makes the Pareto front an expensive tool to the designer.
文摘on the basis of linguistics, psychology and other related theory, we should carry outgame teaching method to make students learn easily and happily because of the lack of interestand other problems in some parts of our country.
文摘The most important goal in civics education is to ensure that each citizen has a good understanding of ethics and moral behavior, and thus stresses the constant link between knowledge and practice. In this context, to increase understanding of civics education for being able to create the best generation and condition in the future life, study on this issue is becoming a very crucial manner. In general, methods like discussion and dialogue are used to allow students to express themselves. However, cooperative learning in particular addresses many of the needs and concerns facing by educational systems and Team Game Tournament (TGT) method is one of the preferable methods of cooperative learning. This study was aiming to increase civics learning achievements by using cooperative learning based on TGT method on secondary school students of Jatisari of Indonesia. The action research procedure was also used so as to be able to evaluate the influent, impact, and result of TGT. Accordingly, cooperative learning with TGT method has successfully given positive contribution to increasing student learning civics achievement.
文摘There are a few studies that focus on solution methods for finding a Nash equilibrium of zero-sum games. We discuss the use of Karmarkar’s interior point method to solve the Nash equilibrium problems of a zero-sum game, and prove that it is theoretically a polynomial time algorithm. We implement the Karmarkar method, and a preliminary computational result shows that it performs well for zero-sum games. We also mention an affine scaling method that would help us compute Nash equilibria of general zero-sum games effectively.
基金Supported by the National High Technology Research and Development Program of China (863 Program,No.2009AA01-Z241)the National Natural Science Foundation of China (No.60772062)
文摘A novel cooperative sensing method is proposed in this paper. The proposed scheme adopts sensing creditability degree to characterize the impact of the distance and the channel parameters on the sensing result,and considers that each user has different average SNR and different decision threshold,by using General Nash Bargaining Solution (GNBS) strategy in Cooperative Game Theory (CGT),the detection performance for two-user case are derived. For multi-user case,the sensing performance is obtained with Hungarian method. Compared with the traditional schemes such as Nash Bargaining Solution (NBS) and AND,the proposed scheme covers all the factors mentioned above,and enhances the sensing rationality and reliability. Simulation results show that the proposed scheme can further improve the sensing performance and creditability.
文摘It is well established that Nash equilibrium exists within the framework of mixed strategies in strategic-form non-cooperative games. However, finding the Nash equilibrium generally belongs to the class of problems known as PPAD (Polynomial Parity Argument on Directed graphs), for which no polynomial-time solution methods are known, even for two-player games. This paper demonstrates that in fixed-sum two-player games (including zero-sum games), the Nash equilibrium forms a convex set, and has a unique expected payoff. Furthermore, these equilibria are Pareto optimal. Additionally, it is shown that the Nash equilibrium of fixed-sum two-player games can theoretically be found in polynomial time using the principal-dual interior point method, a solution method of linear programming.
文摘虚拟电厂(virtual power plant,VPP)通过先进的控制技术高效聚合容量小、数量多的分布式能源(distributed energy resource,DER)参与电力市场交易。随着DER数量的增加,其出力的波动性以及聚合后的收益问题需要解决。基于此,提出一种在日前电力市场下,多类型DER聚合于VPP的协同博弈调度模型。首先,提出多类型DER聚合于VPP的运营框架。其次,由于风光出力的不确定性严重影响系统的运行,建立基于变分模态分解(variational modal decomposition,VMD)和改进的双向多门控长短期记忆(bidirectional multi gated long short-term memory,Bi-MGLSTM)网络的组合预测模型。然后,同类型DER形成联盟,并以售电收益最大化为目标,构建VPP多联盟的合作博弈调度模型,为实现联盟及成员间收益分配的公平性,设计多因素改进shapley值法和基于奇偶循环核仁法的两阶段细化收益分配方案。最后,算例结果表明,所提方法能有效提高风光功率的预测精度,实现VPP内联盟间合作互补运行,保证了多个主体间收益分配的公平性与合理性。
文摘Vocabulary acquisition is increasingly viewed as crucial to language acquisition.Meanwhile,learning vocabulary is often perceived as a tedious and laborious process.Chinese students usually feel bored in vocabulary lessons because they have not changed their learning habits,such as writing word on paper,trying to learn by heart.To help students find vocabulary lessons more interesting,we can use games.This paper analyses the traditional method of teaching vocabulary is not effective,whereas there are some advantages of using games,such as,games bring in fun,games are motivating and create context for language use and then gives two examples of applying games in my vocabulary teaching.Students prefer games and puzzles.Games motivate and entertain students but also help them memorize and recall the material easily.The conclusion is that learning vocabulary through the games is an effective and interesting means which should be used in any classrooms.