An efficient voxelization algorithm is presented for polygonal models by using the hardware support for the 2 D rasterization algorithm and the GPU programmable function to satisfy the volumetric display system. The v...An efficient voxelization algorithm is presented for polygonal models by using the hardware support for the 2 D rasterization algorithm and the GPU programmable function to satisfy the volumetric display system. The volume is sampled into slices by the rendering hardware and then slices are rasterated into a series of voxels. A composed buffer is used to record encoded voxels of the target volume to reduce the graphic memory requirement. In the algorithm, dynamic vertexes and index buffers are used to improve the voxelization efficiency. Experimental results show that the algorithm is efficient for a true 3-D display system.展开更多
Now the image display techniques have made great progress. The planar display and a fully new true 3-D volumetric display technique are rapidly researched and come into the application. A method based on the voxel mak...Now the image display techniques have made great progress. The planar display and a fully new true 3-D volumetric display technique are rapidly researched and come into the application. A method based on the voxel makes the observer able to get a true 3-D effect freely without any additional facilities. This paper introduces the basic form of the swept-volume display technique and discusses its voxelization process. By the translational motion prototype, this paper emphasizes how to get the voxel mapping matrix. The translated image data are the data of the beam source deflections. Finally the voxel ordering and the optimizing are also discussed.展开更多
To solve the problems associated with low resolution and high computational effort infinite time,this paper proposes a fast forward modeling method for muon energy loss transmission tomography based on a model voxeliza...To solve the problems associated with low resolution and high computational effort infinite time,this paper proposes a fast forward modeling method for muon energy loss transmission tomography based on a model voxelization energy loss projection algorithm.First,the energy loss equation for muon transmission tomography is derived from the Bethe–Bloch formula,and the imaging region is then dissected into several units using the model voxelization method.Thereafter,the three-dimensional(3-D)imaging model is discretized into parallel and equally spaced two-dimensional(2-D)slices using the model layering method to realize a dimensional reduction of the 3-D volume data and accelerate the forward calculation speed.Subsequently,the muon energy loss transmission tomography equation is discretized using the ray energy loss projection method to establish a set of energy loss equations for the muon penetration voxel model.Finally,the muon energy loss values at the outgoing point are obtained by solving the projection coefficient matrix of the ray length-weighted model,achieving a significant reduction in the number of muons and improving the computational efficiency.A comparison of our results with the simulation results based on the Monte Carlo method verifies the accuracy and effectiveness of the algorithm proposed in this paper.The metallic mineral identification tests show that the proposed algorithm can quickly identify high-density metallic minerals.The muon energy loss response can accurately identify the boundary of the anomalies and their spatial distribution characteristics.展开更多
This paper presents a novel geometrical voxelization algorithm for polygonal models.First,distance computation is performed slice by slice on graphics processing units(GPUs) between geometrical primitives and voxels...This paper presents a novel geometrical voxelization algorithm for polygonal models.First,distance computation is performed slice by slice on graphics processing units(GPUs) between geometrical primitives and voxels for line/surface voxelization.A novel solid filling process is then proposed to assist surface voxelization and achieve solid voxelization. Furthermore,using the proposed transfer functions,both binary and anti-aliasing voxelizations are achievable. Finally,the proposed approach can be applied to voxelize streamlines for 3D vector fields using line voxelization.The proposed approach obtains desired experimental results.展开更多
以腧穴解剖研究成果为基础,将临床常用的18个危险穴位的解剖结构数据融入汉堡大学VOXEL-MAN三维数字化虚拟人体中,开发一套VOXEL-MAN 3D Navigator:Acupuncture运行软件(针灸学三维影像浏览器),动态、三维显示腧穴的层次解剖结构和不同...以腧穴解剖研究成果为基础,将临床常用的18个危险穴位的解剖结构数据融入汉堡大学VOXEL-MAN三维数字化虚拟人体中,开发一套VOXEL-MAN 3D Navigator:Acupuncture运行软件(针灸学三维影像浏览器),动态、三维显示腧穴的层次解剖结构和不同角度针刺所经过的断面解剖结构,并建立相关的知识库体系,能够加深对图像内容的理解,有利于提高临床针刺疗效和避免针刺意外事故的发生,并为针灸提供一种理想直观的多媒体教学手段和方法。展开更多
This paper presents a voxel-based region growing method for automatic road surface extraction from mobile laser scanning point clouds in an expressway environment.The proposed method has three major steps:constructing...This paper presents a voxel-based region growing method for automatic road surface extraction from mobile laser scanning point clouds in an expressway environment.The proposed method has three major steps:constructing a voxel model;extracting the road surface points by employing the voxel-based segmentation algorithm;refining the road boundary using the curb-based segmentation algorithm.To evaluate the accuracy of the proposed method,the two-point cloud datasets of two typical test sites in an expressway environment consisting of flat and bumpy surfaces with a high slope were used.The proposed algorithm extracted the road surface successfully with high accuracy.There was an average recall of 99.5%,the precision was 96.3%,and the F1 score was 97.9%.From the extracted road surface,a framework for the estimation of road roughness was proposed.Good agreement was achieved when comparing the results of the road roughness map with the visual image,indicating the feasibility and effectiveness of the proposed framework.展开更多
Monte Carlo simulations are frequently utilized in radiation dose assessments.However,many researchers find the prevailing computing platforms to be intricate.This highlights a pressing need for a specialized framewor...Monte Carlo simulations are frequently utilized in radiation dose assessments.However,many researchers find the prevailing computing platforms to be intricate.This highlights a pressing need for a specialized framework for phantom dose evalua-tion.To address this gap,we developed a user-friendly radiation dose assessment platform using the Monte Carlo toolkit,Geant4.The Tsinghua University Phantom Dose(THUDosePD)augments the flexibility of Monte Carlo simulations in dosi-metric research.Originating from THUDose,a code with generic,functional,and application layers,THUDosePD focuses predominantly on anatomical phantom dose assessment.Additionally,it enables medical exposure simulation,intricate geometry creation,and supports both three-dimensional radiation dose analysis and phantom format transformations.The system operates on a multi-threaded parallel CPU architecture,with some modules enhanced for GPU parallel computing.Benchmark tests on the ICRP reference male illustrated the capabilities of THUDosePD in phantom dose assessment,covering the effective dose,three-dimensional dose distribution,and three-dimensional organ dose.We also conducted a voxelization conversion on the polygon mesh phantom,demonstrating the method’s efficiency and consistency.Extended applications based on THUDosePD further underline its broad adaptability.This intuitive,three-dimensional platform stands out as a valuable tool for phantom radiation dosimetry research.展开更多
Light detection and ranging(LiDAR)sensors play a vital role in acquiring 3D point cloud data and extracting valuable information about objects for tasks such as autonomous driving,robotics,and virtual reality(VR).Howe...Light detection and ranging(LiDAR)sensors play a vital role in acquiring 3D point cloud data and extracting valuable information about objects for tasks such as autonomous driving,robotics,and virtual reality(VR).However,the sparse and disordered nature of the 3D point cloud poses significant challenges to feature extraction.Overcoming limitations is critical for 3D point cloud processing.3D point cloud object detection is a very challenging and crucial task,in which point cloud processing and feature extraction methods play a crucial role and have a significant impact on subsequent object detection performance.In this overview of outstanding work in object detection from the 3D point cloud,we specifically focus on summarizing methods employed in 3D point cloud processing.We introduce the way point clouds are processed in classical 3D object detection algorithms,and their improvements to solve the problems existing in point cloud processing.Different voxelization methods and point cloud sampling strategies will influence the extracted features,thereby impacting the final detection performance.展开更多
Leaf area index (LAI) is a key parameter for studying global terrestrial ecology and environment and has great ecological significance. How to accurately measure and calculate structural parameters of trees has become...Leaf area index (LAI) is a key parameter for studying global terrestrial ecology and environment and has great ecological significance. How to accurately measure and calculate structural parameters of trees has become an urgent matter. This paper reports the use of terrestrial laser scanning (TLS) as a measurement tool to achieve accurate LAI estimation through point cloud preprocessing measures, the LeWos algorithm, and voxel methods. The accuracy and feasibility of this indirect measurement method were explored. It is found that the single wood structure parameters extracted from TLS have a good linear relationship with manual measurement, and the extraction errors meet the requirements of real-scene conversion. The study also found when the voxel size is consistent with the minimum distance of the point cloud set by TLS instrument, it has a strong correlation with the measured value of canopy analyser. These results lay the foundation for conveniently and quickly obtaining structural parameters of trees, tree growth state detection, and canopy ecological benefit assessment.展开更多
Taking advantage of the characteristic of distance field and octree, we brought up a method which can discrete any triangle-geometry into voxel. As many triangles used for cutting simulation are unoriented, non-manifo...Taking advantage of the characteristic of distance field and octree, we brought up a method which can discrete any triangle-geometry into voxel. As many triangles used for cutting simulation are unoriented, non-manifold or self-intersecting, which leads to ambiguity in mathematical terms. The algorithm firstly computes sign distance field and use the threshold value to reconstruct the surface, which is very close to the original mode. At last, the reconstructed surface is voxelized. Also we can produce voxelized model which is suitable for cutting simulation.展开更多
文摘An efficient voxelization algorithm is presented for polygonal models by using the hardware support for the 2 D rasterization algorithm and the GPU programmable function to satisfy the volumetric display system. The volume is sampled into slices by the rendering hardware and then slices are rasterated into a series of voxels. A composed buffer is used to record encoded voxels of the target volume to reduce the graphic memory requirement. In the algorithm, dynamic vertexes and index buffers are used to improve the voxelization efficiency. Experimental results show that the algorithm is efficient for a true 3-D display system.
文摘Now the image display techniques have made great progress. The planar display and a fully new true 3-D volumetric display technique are rapidly researched and come into the application. A method based on the voxel makes the observer able to get a true 3-D effect freely without any additional facilities. This paper introduces the basic form of the swept-volume display technique and discusses its voxelization process. By the translational motion prototype, this paper emphasizes how to get the voxel mapping matrix. The translated image data are the data of the beam source deflections. Finally the voxel ordering and the optimizing are also discussed.
基金supported by the National Key Research and Development Project of China (2016YFC0303104)the National Natural Science Foundation of China(41304090)。
文摘To solve the problems associated with low resolution and high computational effort infinite time,this paper proposes a fast forward modeling method for muon energy loss transmission tomography based on a model voxelization energy loss projection algorithm.First,the energy loss equation for muon transmission tomography is derived from the Bethe–Bloch formula,and the imaging region is then dissected into several units using the model voxelization method.Thereafter,the three-dimensional(3-D)imaging model is discretized into parallel and equally spaced two-dimensional(2-D)slices using the model layering method to realize a dimensional reduction of the 3-D volume data and accelerate the forward calculation speed.Subsequently,the muon energy loss transmission tomography equation is discretized using the ray energy loss projection method to establish a set of energy loss equations for the muon penetration voxel model.Finally,the muon energy loss values at the outgoing point are obtained by solving the projection coefficient matrix of the ray length-weighted model,achieving a significant reduction in the number of muons and improving the computational efficiency.A comparison of our results with the simulation results based on the Monte Carlo method verifies the accuracy and effectiveness of the algorithm proposed in this paper.The metallic mineral identification tests show that the proposed algorithm can quickly identify high-density metallic minerals.The muon energy loss response can accurately identify the boundary of the anomalies and their spatial distribution characteristics.
基金supported by the"National Science Council"under Grant No.095-2917-I-259-001.
文摘This paper presents a novel geometrical voxelization algorithm for polygonal models.First,distance computation is performed slice by slice on graphics processing units(GPUs) between geometrical primitives and voxels for line/surface voxelization.A novel solid filling process is then proposed to assist surface voxelization and achieve solid voxelization. Furthermore,using the proposed transfer functions,both binary and anti-aliasing voxelizations are achievable. Finally,the proposed approach can be applied to voxelize streamlines for 3D vector fields using line voxelization.The proposed approach obtains desired experimental results.
文摘以腧穴解剖研究成果为基础,将临床常用的18个危险穴位的解剖结构数据融入汉堡大学VOXEL-MAN三维数字化虚拟人体中,开发一套VOXEL-MAN 3D Navigator:Acupuncture运行软件(针灸学三维影像浏览器),动态、三维显示腧穴的层次解剖结构和不同角度针刺所经过的断面解剖结构,并建立相关的知识库体系,能够加深对图像内容的理解,有利于提高临床针刺疗效和避免针刺意外事故的发生,并为针灸提供一种理想直观的多媒体教学手段和方法。
基金Project(SIIT-AUN/SEED-Net-G-S1 Y16/018)supported by the Doctoral Asean University Network ProgramProject supported by the Metropolitan Expressway Co.,Ltd.,Japan+2 种基金Project supported by Elysium Co.Ltd.Project supported by Aero Asahi Corporation,Co.,Ltd.Project supported by the Expressway Authority of Thailand。
文摘This paper presents a voxel-based region growing method for automatic road surface extraction from mobile laser scanning point clouds in an expressway environment.The proposed method has three major steps:constructing a voxel model;extracting the road surface points by employing the voxel-based segmentation algorithm;refining the road boundary using the curb-based segmentation algorithm.To evaluate the accuracy of the proposed method,the two-point cloud datasets of two typical test sites in an expressway environment consisting of flat and bumpy surfaces with a high slope were used.The proposed algorithm extracted the road surface successfully with high accuracy.There was an average recall of 99.5%,the precision was 96.3%,and the F1 score was 97.9%.From the extracted road surface,a framework for the estimation of road roughness was proposed.Good agreement was achieved when comparing the results of the road roughness map with the visual image,indicating the feasibility and effectiveness of the proposed framework.
基金This work was supported by the National Natural Science Foundation of China(General Program)(Nos.12175114,U2167209)the Foundation of Key Laboratory of Metrology and Calibration Technology(No.JLKG2022001C001)+2 种基金the Platform Development foundation of China Institute for Radiation Protection(No.YP21030101)the National Key R&D Program of China(No.2021YFF0603600)the Tsinghua University Initiative Scientific Research Program(No.20211080081).
文摘Monte Carlo simulations are frequently utilized in radiation dose assessments.However,many researchers find the prevailing computing platforms to be intricate.This highlights a pressing need for a specialized framework for phantom dose evalua-tion.To address this gap,we developed a user-friendly radiation dose assessment platform using the Monte Carlo toolkit,Geant4.The Tsinghua University Phantom Dose(THUDosePD)augments the flexibility of Monte Carlo simulations in dosi-metric research.Originating from THUDose,a code with generic,functional,and application layers,THUDosePD focuses predominantly on anatomical phantom dose assessment.Additionally,it enables medical exposure simulation,intricate geometry creation,and supports both three-dimensional radiation dose analysis and phantom format transformations.The system operates on a multi-threaded parallel CPU architecture,with some modules enhanced for GPU parallel computing.Benchmark tests on the ICRP reference male illustrated the capabilities of THUDosePD in phantom dose assessment,covering the effective dose,three-dimensional dose distribution,and three-dimensional organ dose.We also conducted a voxelization conversion on the polygon mesh phantom,demonstrating the method’s efficiency and consistency.Extended applications based on THUDosePD further underline its broad adaptability.This intuitive,three-dimensional platform stands out as a valuable tool for phantom radiation dosimetry research.
文摘Light detection and ranging(LiDAR)sensors play a vital role in acquiring 3D point cloud data and extracting valuable information about objects for tasks such as autonomous driving,robotics,and virtual reality(VR).However,the sparse and disordered nature of the 3D point cloud poses significant challenges to feature extraction.Overcoming limitations is critical for 3D point cloud processing.3D point cloud object detection is a very challenging and crucial task,in which point cloud processing and feature extraction methods play a crucial role and have a significant impact on subsequent object detection performance.In this overview of outstanding work in object detection from the 3D point cloud,we specifically focus on summarizing methods employed in 3D point cloud processing.We introduce the way point clouds are processed in classical 3D object detection algorithms,and their improvements to solve the problems existing in point cloud processing.Different voxelization methods and point cloud sampling strategies will influence the extracted features,thereby impacting the final detection performance.
文摘Leaf area index (LAI) is a key parameter for studying global terrestrial ecology and environment and has great ecological significance. How to accurately measure and calculate structural parameters of trees has become an urgent matter. This paper reports the use of terrestrial laser scanning (TLS) as a measurement tool to achieve accurate LAI estimation through point cloud preprocessing measures, the LeWos algorithm, and voxel methods. The accuracy and feasibility of this indirect measurement method were explored. It is found that the single wood structure parameters extracted from TLS have a good linear relationship with manual measurement, and the extraction errors meet the requirements of real-scene conversion. The study also found when the voxel size is consistent with the minimum distance of the point cloud set by TLS instrument, it has a strong correlation with the measured value of canopy analyser. These results lay the foundation for conveniently and quickly obtaining structural parameters of trees, tree growth state detection, and canopy ecological benefit assessment.
文摘Taking advantage of the characteristic of distance field and octree, we brought up a method which can discrete any triangle-geometry into voxel. As many triangles used for cutting simulation are unoriented, non-manifold or self-intersecting, which leads to ambiguity in mathematical terms. The algorithm firstly computes sign distance field and use the threshold value to reconstruct the surface, which is very close to the original mode. At last, the reconstructed surface is voxelized. Also we can produce voxelized model which is suitable for cutting simulation.